The hell of war is always deeply personal. The loss of a life, a limb, or a whole social arrangement (country, kingdom, governing system) changes individuals first and primarily.
Anger & violence can only bring about change through pain and suffering. Some souls emerge and reveal great goodness under duress. Some souls relish the savage energies released and cravenly seek more.
There is no love energy associated with the demonization of any human being into what’s commonly called “the enemy.”
The truth is that for one human being to believe that it’s OK to kill another human being, the killer must, at a minimum, believe the killed somehow deserved it.
The randomness of death and injury in combat is well documented & understood. It’s simply more intentional and frequent. The human cost of another all-out war has kept this option relatively constrained. Mutually assured destruction is not a basis for cooperation. Nor does it represent any cultural development towards ourselves & war itself.
We’re playing at a game that has no winner. We all lose. The game board blows up.
All the pieces broken & scattered or simply gone.
In films and stories, humans have tried to “imagine” what a world “after” looks like.
None seem desirable.
All seem plausible or, at least, possible.
Some have been preparing for this gruesome “possibility” as if they really knew that living under such envisioned catastrophic conditions was going to be something they wanted more than linking arms together today to stand for what we know is worth dying for.
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